Joshua Mills

Game Designer


We Are Archaelogists

  • Role: Game Designer
  • Engine: Unreal Engine 4
  • Time on Project: 8 Months
  • Release: April 2018
  • Platforms: Windows

Project Description:

We are Archaelogists is a student project made for university. It is a top down local coop game where the aim is to find the legendary idol and escape with it. Players collect loot as they descend looking for the Idol which counts as the total score for that player. The game can be played in a way that allows cooperation between players or competition, as you can stun and steal points from other players. The levels are filled with hidden traps and enemies that make it difficult to explore.

Project Features:

  • Distance based top down camera to fit a party game style
  • Local co-op
  • Environment obstacles and traps
  • Character selection with multiple options
  • Level and difficulty changes when triggered the objective