- Role: Associate Game Designer
- Engine: RailWorks
- Time on Project: 4 Months
- Release: 11th February 2021
- Platforms: Windows
Project Description:
From regional express to bustling freight, experience a multitude of operations in Train Simulator with Bahnstrecke Riesa – Dresden!
Dating back to the 1830s, the line between Dresden and Riesa was built with the idea of linking the cities of eastern Germany, an idea that once realised saw the creation of Germany’s first long-distance railway. The line was immediately doubled in 1840 to boost capacity as the route’s importance continued to rise.
The Bahnstrecke Riesa – Dresden route for Train Simulator features both the fast and slow lines, allowing for two different views out the windscreen as you take on the challenges of inter-city, regional, s-bahn passenger services as well as freight. Keep an eye on the expertly crafted KS and HL signals, which have been built with cabride and plans reference, as they can display a multitude of aspects and work for both normal and wrong-line running operation, as well as display dynamic signal speeds around Dresden as per reality.
Explore the packed city of Dresden and discover various lineside industries. The route ahead is clear for departure for Bahnstrecke Riesa – Dresden in Train Simulator!
Role Responsibilities:
- Setup reworks for several trains involved within this content pack
- Compiled new Lua scripts for new functionality inside these trains and signals involved inside the route
- Recreating reality inside the game closer than was achieved before with a high attention to detail
- Collaboration with other teams involved on the project; design, engineering, artists, content, audio, producers
- Working closely with route and scenario builders to create a polished experience
- Implemented localised text into the game and created game instruction manuals released with content
- Achievement setup and steamworks backend setup