Joshua Mills

Game Designer


Junkyard Rumble

  • Role: Game Designer
  • Engine: Unreal Engine 4
  • Time on Project: 48 hours
  • Release: Global Games Jam 2018
  • Platforms: Windows

Project Description:

This project was made for the Global Games Jam in 2018. The theme for that Games Jam was “Transmission”. So with that theme the team decided to create a local co-op 2v2 party game where the goal was to retrieve battery cells and bring them back to your base to charge up a signal to transmit who has won.

Project Features:

  • Local co-op
  • Point based objective system
  • Respawning points
  • Team select options