Joshua Mills

Game Designer


Melody the Game

  • Role: Game Designer
  • Engine: Unreal Engine 4
  • Time on Project: 4+ Months
  • Release: April 2019
  • Platforms: Windows

Project Description:

Melody the Game is a simple 3D platformer game. Where the player must reach the end of the level while ticking off objectives and finding collectables and secrets. This was heavily inspired by Super Mario Odyssey and other platformer games

You play as a large reptile-like character that can double jump, bounce and climb ledges. You must clear the level of Venus Sound Traps that are swallowing the sounds of the world, potentially destroying the peaceful nature of the world.

Project Features:

  • Advanced character movement with ledge climbing
  • Collectable objects for completionists
  • Rewards for exploring and hidden easter eggs built into the world
  • Simple AI enemies