- Role: Associate Game Designer
- Engine: RailWorks
- Time on Project: 4 Months
- Release: 24th June 2021
- Platforms: Windows
Project Description:
Tehachapi! The name and the place stand among the pantheon of American railroading. And now, the legendary and rugged rail line shared by Union Pacific and BNSF comes to Train Simulator with Dovetail Games’ Tehachapi Pass route!
Spun over and through the daunting Tehachapi Mountains of California, the Tehachapi Pass route was constructed by the Southern Pacific, opened in 1876, and connects the arid Mojave Desert with California’s fertile San Joaquin Valley. Today, the route is Union Pacific’s bustling Mojave Subdivision and is a heavy tonnage artery for both Union Pacific and BNSF, the latter of which utilizes the line via trackage rights.
The Train Simulator Tehachapi Pass route includes six realistic career scenarios, three railfan scenarios, and is quick-drive compatible, so you’ll be ready to climb aboard and immediately test your skills as an engineer on one of America’s most challenging and legendary rail lines!
Role Responsibilities:
- Setup reworked for several trains involved within this content pack
- Utilized new Lua scripts for optimization
- Collaboration with other teams involved on the project; design, engineering, artists, content, audio, producers
- Working closely with route and scenario builders to create a polished experience
- Implemented localised text into the game and created game instruction manuals released with each content pack
- Created achievements used in scenarios and completed steamworks backend setup
- Learned new signals used on this route to insure accurate representation is in game