Joshua Mills

Game Designer


The Sirens’ Prize

  • Role: Game Designer
  • Engine: Unreal Engine 4
  • Time on Project: 1 Month
  • Release: 15th September 2022
  • Platforms: Windows, Xbox Series X|S, Xbox One, Xbox Cloud Gaming, PlayStation 5

Project Description:

The Sirens’ Prize took players beneath the waves to ancient shrines, uncovering secrets to use against the Dark Brethren while fighting off Ocean Crawlers. It ended with a world event around Plunder Valley and a Soul Flame Captain boss fight.

Role Responsibilities:

  • Designed enemy waves that scale with crew size
  • Adjusted the difficulty of the flow based on Insider feedback
  • Implemented secrets and side objectives for players who want to explore further
  • Wrote dialogue and lore journals for the Adventure