- Role: Game Designer
- Engine: Unreal Engine 4
- Time on Project: 1 Month
- Release: 15th September 2022
- Platforms: Windows, XBOX Series X|S, XBOX One, XBOX Cloud Gaming, Playstation 5
Project Description:
The Sirens’ Prize is the seventh adventure that takes place in the Sea of Thieves world. This adventure saw players journey down to the depths of the sea to the ancient shrines where players uncovered the secrets of the Ancients which could be used in the ongoing battle against the Dark Brethren. Whilst exploring these shrines and their secrets players battled against ongoing waves of Ocean Crawlers.
The final chapter of this adventure saw players engage in a world event that surrounded the entire island of Plunder Valley in an epic battle against the Dark Brethren which featured a Soul Flame Captain boss fight.
Role Responsibilities:
- Created scaling enemy waves based on the engaging players crew sizes
- Listened closely to Insiders feedback and adjusted difficulty of the flow
- Collaborated with other teams involved on the project; design, engineering, artists, content, audio, producers
- Implemented secret elements and side objectives of this adventure for players who want to explore further